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Camera to lock into plane
Hey
I have a problem I am a little frustrated with and I wonder if someone could help me.
I have a camera that orbits around a primative cube (though the cube has been made editable with sparate surfaces) I want the camera to lock onto one particualr surface of the cube and slowly move into position so that when the move finishes that surface is full frame (completely square on). It needs to be positionally exact not just done by eye.
How can I do this? Any ideas?