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Camera pans and 3D layers rendering choppy
I have a project that is 1280 x 720 and is all graphics – no footage. The moves that render choppy are the ones that involve either 3D layers or animated cameras where the keyframes have been modified in the graph editor for a more extreme ease in/outs.
I tried rendering with fields (upper field) and that made it worse. I also rendered as an uncompressed animation for the best result. I thought it was my cpu unable to handle the large file, but when I took the same file and re-exported as a scaled down H264, the same choppy-ness was there.
How do I smooth everything out?
Thanks so much,
Janis