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Camera Moves
Hey Cows,
I’m looking for any good resources, tutorials, explanations, etc. that might help me figure out how to go about designing snazzy camera moves in 3d space for my motion graphics. I’m reasonably happy with where my 2d skills are at this point, and I feel more than comfortable working in 3d space, but I’d really like to be able to improve my camera moves. It’s not that difficult to fly a camera in or out, but I think that some of the best broadcast designers out there have a certain fluidity to their moves that just seems to escape me. Any pointers in the right direction from those of you who really know what you’re doing in this area would be appreciated.
Thanks!
Dave Potts
Broadcast Communications
University of North Carolina @ Charlotte