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Activity Forums Maxon Cinema 4D C4D to After Effects CS4

  • C4D to After Effects CS4

    Posted by Chris Walter on March 31, 2009 at 11:06 pm

    Okay, so I have After Effects CS4 and C4D R11. I’m wondering how i can render from one to the other. I know that there’s an AE plugin, but does that work in CS4?

    Secondly, is there a way to switch cameras in C4D? I have three right now, and soon there will be 5-10 cameras in different areas of the screen. Is the only way, to control which one is seen, rendering each and every camera?

    Third, is there a way to adjust the editor camera in C4D? The centralized view is driving me crazy because i have different things going on in different areas of the screen that i want to zoom in on to edit.

    Finally, if i have a plane in C4D, how can I put a video texture on it? I’ve tried various methods to no avail. I know i could multi-pass render to After Effects and put the video on it there, but i have no idea how to. Any assistance with any of these questions is greatly appreciated! Thanks!

    Chris Walter replied 17 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    April 1, 2009 at 3:06 pm

    I haven’t upgraded to AE CS4 yet, but my understanding is that the CS3 plugin works with it.

    Camera switching is done with the Stage Object. You can read up on its use in the help file.

    As far as moving the editor camera around, you can click on the icons next to the camera icon in the object manager to switch to that camera. So you might want to create a set of editing cameras for that purpose.

    For the video/plane, create a material and load the video file into the color or luminance channel. Click on the file name after you’ve loaded it and you will get another dialogue in the attributes manager. At the top there is an animation tab. Click on that hit the calculate button (or make appropriate adjustments first). Then drag the material onto your plane. If they have the same aspect ratio that should do it. Otherwise, you can click on the texture tag and set the mapping to flat, then use the texture axis tool to rotate/move/scale the video on your plane.

    If you want to see the video play in the viewport, go to the material’s Editor tab and check the “Animate Preview” box. You’ll get smoother playback if you use an uncompressed bitmap sequence vs. a compiled movie.

  • Chris Walter

    April 2, 2009 at 1:01 am

    Thanks so much! I was able to do everything after your advice.

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