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C4D r13 renders frontal materials as black only when the machine’s display goes to sleep
This is a weird issue, but I’m able to recreate it. I’ve got 3 macbook pros and a mac pro all rendering scenes with materials that are set as compositing backgrounds and frontal mapping on them. The second any machine’s display goes to sleep, it renders all frames following with black materials instead of the frontal ones.
I’m using QT prores for the materials. Turning the display settings to “never” for going to sleep solves the problem. This happens regardless of which project or which video file I use as the material.
Any ideas would be appreciated.
Michael