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C4D Export to Maya Normals Screwed Up Answer ASAP
I need to export my character to Maya but something is wrong with the body mesh there s no phong tag or anything on it just subdivision surface.
I add you some PicturesThis is how it looks in C4D and how it should look like
screenshots_000000.png
screenshots_000001.pngAnd that’s how it looks in Maya please help me the streetfighter bison model is for a freelance project that I am working on, so yeah I got deadlines…