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Activity Forums Maxon Cinema 4D C4D Broadcast_Collide

  • C4D Broadcast_Collide

    Posted by Mark Coombe on January 24, 2018 at 12:02 am

    I am recently new to C4D Broadcast, I am trying to set up a collision using Rigid and Collider body tags. The object with a rigid body tag doesn’t seem affected by gravity and doesn’t move automatically, also the objects don’t seem to affect each other. Does broadcast support this? Any help would be greatly appreciated. Cheers Mark

    Mark Coombe replied 8 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    January 24, 2018 at 7:23 am

    I don’t use Broadcast, but according to Maxon’s comparison chart it only supports rigid body dynamics for MoGraph objects.

  • Mark Coombe

    January 24, 2018 at 7:28 am

    Thanks mate, yeh I see that, I have work a go round with mograph. Cheers

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