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C4D becoming unresponsive with CPU, GPU and RAM at only 30-50% usage
When working with many cloned objects (using multi-instance mode), scenes with complex geometry, several individual animated objects in one scene, to name a few examples, C4D starts going really slowly, a lot of lag, and often becomes completely unresponsive, so that I have to force exit. However, my CPU, GPU and RAM usages are below 30-50% at this time. It seems like there’s a bottleneck somewhere. Is there anything else I should be looking at? Or are there any C4D configuration tweaks I can do to get a better performance?
I’m testing this out with both r21 and r25.
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