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Bring in solid/null faces of cubes from C4D to After effects
Hello,
I have a scene of 6 cubes inside Cinema 4d. The cubes each rotate -180 degrees. I would like to be able to bring each of the cubes faces into after effects as solids/null objects – so I can use the data for a transition between two scenes.
The idea is that ‘scene A’ is full screen (1920 x 1080) and then that scene transitions off by the 6 cubes rotating and the front faces (which formed ‘scene A’) rotate to reveal new sides of the box which form ‘scene B’.
I’ve tried adding object buffers/external compositing tags in C4D but when I bring this into after effects it only has 1 face of each cube (not all 4) and the solid appears to be in the middle of the cube rather then on one of the cubes faces (I assume this is because that is where the anchor point is on the cube inside c4d?)
Any help would be greatly appreciated.
Kind regards,
James