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Boole revealing objects hidden in layer
I’m using the boole to have a character rig appear out of mid air, as if its coming through a portal in the air, the problem is that a bunch of the controls and stuff i have as part of the rig that is hidden through layers gets revealed in render due to the boole
Is there anyway to prevent this? I’d rather not have to select all the objects that’s hidden by layers and hide them through some another means since there is quite a number of them
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