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Activity Forums Boris FX Particle Illusion blood drops small drops can this be done + burn fx

  • blood drops small drops can this be done + burn fx

    Posted by Tony on May 15, 2005 at 5:26 am

    i am trying to make small drops of blood
    but after they hit the ground i would like the blood to start burning the floor
    can this be done?
    i did a test but the burn fxs for the fire turns out to bright
    how can i change the bright ness
    thanks for reading this
    thank you for your time

    Tony replied 21 years ago 2 Members · 2 Replies
  • 2 Replies
  • Elvis Deane

    May 16, 2005 at 3:49 am

    In a case like that, I would probably have two particle types in an emitter, a fire one, and a blood one. Using either the Transparency gradient or the Visibility graph, I’d animate it so that the fire particles were invisible until the blood hit the ground, and then I’d set some keys in the graph to make the fire visible.

    This last month’s library had examples of “spawning” particles of a similar nature, check out the Burrowing Fireflies emitter. The “burst” particle type is hidden using the Transparency gradient until the fireflies stop moving, and then appear.

    If the particles are washing out against a background image and have the Intense option checked in the Properties, you can usually fix the problem by checking the box that says Preserve Color.

    You can also change the brightness by bringing down the Visibility graph, or by just darkening the colours in the gradient a bit.


    Elvis Deane!
    The particleIllusion FAQ
    particleIllusion Resources and tutorial CD
    Astounding Adventures

  • Tony

    May 17, 2005 at 2:42 am

    thank you so much
    for your help on this

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