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Blend mode of cloner not working with Displacer
Hi,
I’m trying to create a series of “distorted” splines that blend from one type noise to another (a bit like the Joy Division Unknown pleasure album artwork).
I think using a cloner to blend from one spline to another would work well. The splines would have a displacer effector with a few parameters for the noise set to different values for the first and last splines.
Unfortunately, it seems the cloner won’t smoothly transition from spline A to B. It’s creating an abrupt change from first half to second half. I’ve managed to create the desired effect by “baking” the splines with “current state to object”, but I’d really like to be able to adjust on the fly. Any idea what I’m doing wrong?Cheers,
Pierre



