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Blast Match Move
Hello I’m new on using motion and FCS suite. It is magic!
Actually I’m testing the motion tracking and it works very very nice! I have created a short movie analized it and created a path movment (Analyze Motion).
Then I have add a Particle Emitters (sparkles>Magic Dust) with a behavior and in the Inspector I have dragged the Analyze Motion layer.
The magic dust follo the path and it is anchored in the movie: the result is perfect!
The problems are if I use the same steps but with a different Particle Emiters. I f I use Pyro>Big Blast I have a different result!
In this case the blast don’t follow the movment but it is fixed on the screen. If I select the blast layer and I play the movie I see the blast fixed but the anchor point moving on the path…
Why don’t is the Blast moving like its anchor point ?!?
Can someone help me ?
Thanks for your time!
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