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Blank frame while trying to control a comp with a slider
Hi,
I made a slider control on a null. Null is located in the main level where I wanted to put all my controls for a character. I then have a head layer, and inside this, i have eye-comp. Inside eye-comp is two layers, eyes closed and opened. Each 1 frame long and both sequenced.
For the eye-comp, I then make time-remap and and pick-whip it to the slider control.
So now 0 in the slider is closed eyes, and 1 is opened.
But when I try to animate this, I get a weird thing that I don’t understand. I put a toggle hold keyframe on f.ex on frame 1 and I give value 0 in the slider (eyes closed). Then I go to frame 10 and give value 1 (eyes open). But when I go to see frame 9, there are no eyes.
Does anybody know why? It should hold value 0, untill I give another value, right?