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Activity Forums Maxon Cinema 4D bind command

  • bind command

    Posted by Jonas Espinoza on April 17, 2007 at 7:09 pm

    i have a model, actually one of the stock c4d models, zygote man, which is structured with many heirarchical polygons, parented inside one another. there is one poly at the top called zygote man.

    i have a basic rigging, and i want to use the bind command. i select all children of my joint structure, and the zygote man and all children of that and hit bind. i only get the top level to have the bind tag. do i have to manually add a bind tag? also, is there a command to take a model that is comprised of assorted unconnected geometry and produce one clean mesh of polys? if anyone knows what im talking about, i would love to know what im missing. thanks

    Jonas Espinoza replied 19 years, 1 month ago 1 Member · 0 Replies
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