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Big Problem – Texture disappears in Full Render Mode
Hi dudes!
I’ve an ugly Problem. I’m working on a sweet compositing using a Grunge Background texture with Motion Tile in Length ( as we all know from Andrews Tips )
Ive created X – Position Keyframes to slide the wall in front of the Camera. I have a nice Screenshot for this check it out
https://home.arcor.de/bonifacius/AE_Problem.png
all the time i worked with Third Rendersize. After a while i turned it back to Full and what happens? The Wall disappeared or to use different words it gets cut off as you can see at the Screen ( Selected is the texture and you can see the path it follows. the Wall ( with 500 length Motion tile ) gets cut off but only in Full render mode !!! I can see it while i’am switching in the timeline but when it Renders its not there anymore as you can see in the Screen.
I Hope you have an idea for this !
I tried to use some low result graphics but theres no sucses anyway
greetings