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Bicycle pedal to always point upwards, but follow a wheel
Hi, I have been animating a bike in my spare time, designing it in Photoshop.
It uses seperate layers – bike frame, front wheel, rear wheel, pedal cog, pedal 1, pedal 2.
My objective is to be able to animate all layers via just controlling the front wheel – it’d be handy to be able to ease out position and rotation using just the front wheel, and its kinda fun to problemsolve.
My problem is that I need the pedals to continually face upwards.
I have my rear wheel’s rotation parented to my front wheel’s rotation.
The pedal cog rotation has an expression linked to the front wheel’s rotation, but times this number by 0.25 – so that it runs slower.
The pedals are parented to the pedal cog so that they spin around with it, seemingly around the cog’s anchor point (although they have their own).
But I have not been able to get the pedals to continually face upwards.
Auto-orientation (Layer>Transform>Auto-Orient) doesn’t work as the pedals don’t follow a path as such, just parented to the rotation of the cog.
Any ideas?
I have considered motion tracking to stabalize them to point upwards. Also wondereing if parenting is the way to go to afix the pedals to the pedal cog (is there a way to stick an anchor point to follow another object?)
Thanks in advance.
Will Moindrot
university of lincoln
hull
ukAfter Effects Pro 6.5