-
best way to add/remove time where paused?
I’ve got about 15-20 layers. Not a ton, but enough that it gets difficult to keep track of keys if you’re not careful.
I finished the project for the most part and then the client (or maybe just me half the time) decides that there needs to be slightly more/less pause at one or two points. My first guess on timing isn’t always correct.
My current solution (which I don’t like):
precomp the whole thing. Add time remap. Split the layer. To subtract time, just push over the end a bit, and trim the beginning in case there are transparency overlaps. For adding time, push the end down the line a bit, add a key on the beginning, delete the end key. Stretch to meet the ending layer.The problem: First, it’s not all that fast. So that could be improved. And second, it’s sloppy. If you have to go back and make changes you’ve made a spot that you are likely to mess up. Maybe you tack something on to the beginning of everything? Now your cut is in the wrong place. Or maybe you add something in there with motion? Well, now you have to do that in the precomp or it will pause. Ooops. This just doesn’t seem to be the right place for a precomp.
I’d love a script that just pushes/pulls all keyframes along with each layer’s tail, a set distance. And if a layer doesn’t intersect the current time the whole layer would just slide over that distance, along with the keyframes. Ideally, that’s what I would want. But I’m not sure if that exists.
Does something exist that would help my workflow a bit? I just feel that it could be a lot better.