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bending materials
I have a colored tube that I want to add some text and have the text follow the curve of the tube. (kind of like writing on a garden hose) I tried making the tube a cylinder, adding a colored material, and added a second material that had “color” set to bitmap image of the text and “alpha channel” also set to the bitmap image. With material positioning, everything worked as I wanted, but when I added a bend deformer to the cylinder, the material no longer followed the curve. I tried every type of material mapping without success.
I then tried making the tube from a sweep nurbs composed of a circle and akima spline. Adding the first colored material was not an issue, but adding the second material with the bitmapped image and alpha channel still does not seem to follow the curve.
How would you do this? Thanks.