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Activity Forums Maxon Cinema 4D Bending cylinders

  • Bending cylinders

    Posted by Zach Gunter on April 13, 2008 at 11:12 pm

    Building a tube buggy ( look up on google images) trying to figure out how to bend a cylinder tops and bottoms and make them connect to other cylinders. It’s basically a metal tube frame of a vehicle. Please help.

    Zach Gunter replied 18 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Randy Johnson

    April 14, 2008 at 9:34 am

    I think the best way to get this would be sweep nurbs.
    You draw your shape with a spline then get a circle (also in splines) then get a sweep nurbs.

    Drop the circle and spline in under the sweep nurbs. So it would look like this.
    -SweepNurbs
    |circle
    |Spline

    Then you can still adjust the points on your spline to get the right shape.
    And you will have to adjust the diameter on the circle.
    If your tube ends up flat more like a smear than a tube you have to swap the “plane” on the circle to another option like ZY or what ever.(only three to choose from).
    /randy

  • Zach Gunter

    April 15, 2008 at 5:54 am

    I didn’t even think of that. I’ve made sweep splines before, but just didn’t cross my mind. thanks for responding.

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