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Banding issues 10 bit monitoring in Premiere CS6
I’m having problems getting a proper 10 bit output to my Dreamcolor monitor from Premiere CS6.
It works perfectly in FCP7 but not in Premiere CS6
I’m using a Decklink Extreme 3D.Because this setups works perfectly in FCP7, i assume this must be Premiere/Decklink related.
In FCP7 i create a animated gradient in a 10 bit Sequence.
10 bit Playback settings from the Decklink to a AJA HDP2 through a Dreamcolor.Render timeline. Result:
Perfect Smooth image on the DreamcolorI Do the same in Premiere CS6 with a 10 Bit Sequence, 10 bit playback. Banding all over the place.
It’s easy to reproduce.
You can use any 10 bit gradient or blurred circel.It’s the same for After Effects.
Any ideas?