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Baker crashing- any ideas
I seem to be having trouble with Object Baker crashing on complex objects. Simple primitives bake great but as soon as I work with complex objects 600KB or more it crashes. Do I need more RAM? Is it not good to use with imported .3ds or LWO objects?
I’m on C4D 9.5 XL with a G5 DP 2.5 Ghz and 2GB SDRAM.
thanks,
Noah
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