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  • Baked Texture

    Posted by Kenneth Kirkpatrick on June 10, 2010 at 11:07 pm

    I’m trying to bake a 4096/4096 texture, because I want it raytraced and don’t want to rerender the raytrace for each frame. Whenever I try to bake this texture I’m getting regularly random black noise all over the image. Anyone else run into this? I’m on C4D 11.

    Thanks.

    Kenneth Kirkpatrick replied 16 years, 1 month ago 1 Member · 0 Replies
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