Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Bake Spline Mask

  • Bake Spline Mask

    Posted by Chris Thompson on February 19, 2016 at 1:59 am

    Hi all,

    I’m having a bit of a problem as I have a bunch of small animations that need to be exported in FBX format, however many of them have Spline Masks which cannot be exported in this format. So, my question is – is there a way to bake a spline mask? I’ve tried the Nitobake and Steadybake plugins but have not had any luck so far. Could Xpresso be the answer? I’ve tried but failed to create a spline that replicates the Spline Mask inside Xpresso but my knowledge in that area needs some sharpening.

    I’ve included a c4d file that shows an example of the kind that I’d like to export in FBX format.

    https://f1.creativecow.net/9798/bake-spline-mask?uploaded=file

    Any ideas?

    Thanks!

    Brian Jones replied 10 years, 6 months ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    February 19, 2016 at 5:30 pm

    I don’t think it’s possible because the spline masks are essentially generating new geometry every frame. I believe Alembic is the only export format that would work.

  • Chris Thompson

    February 26, 2016 at 9:51 am

    Hey Adam,

    Unfortunately it seems Alembic only exports polygons, and I was working purely in splines. Bit of a bummer. However, I’ve just discovered Bodymovin https://github.com/bodymovin/bodymovin which allows you to export AE shape layers as JSON files which is perfect for my needs as I was porting everything over to MaxMSP.

    Thanks again!
    Chris

    http://www.lumiko.com.au

  • Brian Jones

    February 26, 2016 at 2:54 pm

    Alembic does splines but you have to check them on export and import (called Curves perhaps on import)

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy