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back lit translucence
Hey guys,
Hope this isn’t too stupid a question. I’m wondering if there is a way to give objects translucence — the way backlight shines through fabric or paper or a lampshade. I know you can up the blur in transparency to cloud up the transparency but this adds render time and isn’t really the same quality. I’m hoping there is a simple/fast way to designate that light/shadows show through a surface with out there actually being any transparency or luminance to the objects material. I imagine it’s a pretty obvious solution but i can’t seem to find any info on this…
Thanks for your help!