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Axis problem ..
Facing a weird problem ..
I created a spline,put it in extrude nurbs, made it editable and did a connect and delete to connect the caps.. adjusted the axis of the object to the point from where i wanted the object to rotate .. then put the object in a fracture object and applied a plain effector for the rotation .. but it doesn’t rotate from the axis of the object instead it rotates from the center of the object ..
If i simply adjust the axis of extrude nurbs and put that it the fracture object it works perfectly .. or even if i put the object under a null which is at the point from which i want the object to rotate it still works properly .. what’s the reason for this behaviour ??
Here’s my scene file :
Ashish Gupta
Motiongraphics artist and 3d generalist