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Audio Proxy Files (?)
I tried to search this before asking a dumb question, but why (sometimes) do I get a notice upon closing a project that Vegas is building an audio proxy file? What is it, and why is it?
The notice talks about “working with some types of media and compression schemes can be inefficient and slow (hey, just like me)”, but I’m using WAV files only (and just two of them), and I thought Vegas/Windows loves WAVs.
Wuddup?
–Kelly