Try this recipe.
1) Create a Solid the same size as your comp
2) Use the Mask tool to create a path. If it’s a closed Mask Shape, then set the mask’s Transfer Mode to None
3) Apply Stylize->Write-on to the same Solid
4) Copy the Mask Shape and paste it into the Brush Position property for Write-on. Set Paint Style to On Transparent
5) RAM Preview to see the Write-on creating a stroked effect along the path. Adjust brush properties to taste.
6) Create a small Solid for the arrowhead. use the Pen tool to create the arrowhead.
7) Pickwhip the arrowhead’s position property to the brush position property.
8) Initiate Auto-orient for the arrowhead layer.
If you want the arrow’s tail to remain at a constant length, then set Stroke Length to a number other than zero. This works well if the animated sequence ends with the arrow and its tail off screen.
If the tail still lingers on screen, then you need to animate Stroke Length to ensure that the tail remains on screen. Just create a keyframe at the end of the animated sequence. Then move ahead in time to the end of your composition. Create a keyframe here but with the following settings – (current time + first keyframe value)-(time at first keyframe). This will ensure that the length of the tail is consistent and stays so for the entire duration of your composition.
HTH
Roland Kahlenberg
broadcastGEMs – customizable animated backdrops with Adobe After Effects project files