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Activity Forums VEGAS Pro Are Sony Vegas skills marketable?

  • Rob Cioffi

    January 30, 2016 at 12:25 am

    Hi Tim,

    Just sent you a link and contact info. Have a great night..

  • Tim Mccallister

    January 30, 2016 at 12:29 am

    Tim —

    Not to intrude, but I too am Los Angeles based, working in Vegas Pro. You can see a few projects (including a complex short film) I post-produced entirely in Vegas Pro 11. Throw me your email and I’ll send you the YouTube channel.

    –GC

    Indie Filmmaker

  • Rosh Kadri

    January 30, 2016 at 6:28 pm

    Hi, i’m afraid you’re wrong. I edited two full feature films at 90 minutes each, did the 5.1 surround mix, color correction, titling etc. all in vegas pro.

    To make things smoother, i edited each scene separately and then rendered a cineform file to a master timeline (less processor intensive than nesting). Each stem had its own bus for dialog, sfx, music, ambience in the master timeline. This was in vegas pro 10, the next film will be in pro 13.

    These were theatrical films projected at a provincial level here in Canada. You know what, no one cared what it was edited on, except the technical people who showed up for the Q & A. The audience were busy following the story, that’s all what it should be about.

  • Tim Neighbors

    January 30, 2016 at 7:36 pm

    Hi Glenn. Please send it to me at tim@neighborsvideo.com.

  • Rosh Kadri

    January 30, 2016 at 8:44 pm

    I do not know of specific ones, there are a few showcased on sonycreativesoftware’s website under showcase. That does not mean it lists all shows being produced on the platform. It is heavily used by Indies.

    If one is applying for a job in a post house, yes they were likely need someone to know Avid, Premiere or Final Cut.

    If you’re an Indie, nothing beats vegas for editing video and mixing your audio “protools” style without leaving vegas pro.

  • Tim Mccallister

    January 30, 2016 at 8:46 pm

    Good for you. Quit with the “you’re wrong” stuff. It’s very rude and divisive. It’s also taking what I said out of context.

    I didn’t say cutting a feature with Vegas was impossible in the technical realm. I said it’s difficult to cut complex, long-form projects with Vegas, and many people have echoed this sentiment long before me. And keep in mind, I love Vegas, but it has had limitations for which I’ve had to devise countless workarounds…kinda like your having to render each scene to its own Cineform file, something you don’t have to do with Sequences in Avid, and which doesn’t allow a facile cutting approach. Vegas is kludgy in that respect. Kudos to your features success, but no American financier or production company would allow its use. I know this because I’ve queried this to many a post-production supervisor, just out of curiosity, and have gotten the same answer: “No way.” Again, keep in mind, these are both studio and indie films here in the US; I can’t vouch for how Canadian productions underwrite their films.

    I will say, it sounds like these were micro-budget features you put out, as everyone I know mixes their 5.1 tracks in professional facilities, none of which would use Vegas as their main tool/board.

    Your concluding note about the audience only caring about story/character is obvious and ubiquitous and does not need restating; it only comes off as patronizing. However, the money people DO care what you cut on, and how much downtime the cutting room will incur, how quickly you can output materials for the other departments on an hourly basis, etc. In my experience, Avid is made for such demands because of its networking capabilities between workstations, something that is lacking and laughable in a Vegas environment. If you’re doing all the work yourself? Fine. But that’s not the reality of even the lowest budget films I’ve worked on.

    Indie Filmmaker

  • Tim Mccallister

    January 30, 2016 at 10:12 pm

    I won’t argue with that, as Vegas is my go-to for shorts and such. It’s the audio foundation that swayed me in the first place. I wish it had better exchange built in…AAF and OMF…which I’ve tried but is wanting in its execution…

    Indie Filmmaker

  • John Rofrano

    January 31, 2016 at 1:45 am

    [Rob Cioffi] “I’ve seen job listings for After Effects, Premiere, Avid and even Final Cut but never Vegas.”

    I guess you answered your own question: If you can’t find any jobs requiring Vegas Pro skills then it’s not a very marketable skill is it?

    Yes, you might find some jobs but the majority will require skills in one of the top three (Avid, Final Cut Pro, & Adobe CC) as you have seen. If you are looking to make a living as an editor for hire, it’s best to learn one or more of the top three (the more the better). If you are just looking to work on your own and deliver final productions, then Vegas Pro is fine.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • Aaron Star

    January 31, 2016 at 3:03 am

    If you have to ask the question, then you do not need to worry about editing anything major. Major films and TV represent only about 1% of all the professional video editing done each year. There are so many uses for all the different NLE apps out there, that is the only reason there are so many NLE apps.

    Vegas in a networked environment – What could be easier than moving and working with files in Windows across a 10Gb network. If your facility network is lacking, that might be a facility skill set issue. Windows has so many functions for scaling to the largest infrastructure known. I will agree that media management in Vegas is lacking when compared to AVID. AVID has worked a great system for the News cutting people. It all comes down to workflow, project management, scale of the project, and how you want to work. I find the way AVID stores the actual media rather convoluted when compared to simple file system storage of applications like Vegas. File system storage is the same on an external, network drive, or thumb drive. There are no project importing, and then importing media and whatnot. The project and media are either there or its not.

    There is a myth out there at multiple people edit on one project at the same time. People do not edit on one timeline at the same time, they work on separate elements of the same master timeline, and then bring together the elements into a single time line. Your choice of NLE is based more on using a single app to alleviate issue of migration between apps. Since Vegas is not a majority market share, there is no way to sell working around the issues with cross application compatibility. Which means you base your facility on what the most editors are using and skilled at using, or you have a need for major media management like a CNN.

  • Rosh Kadri

    January 31, 2016 at 4:17 am

    Hi Glenn, I was replying based on your “the program itself isn’t durable enough to withstand the daily stresses of a professional workflow”. But you see it did, day in and day out on a professional theatrical film for a paying audience. If big studios prefer Avid etc. Good for THEM. It does not mean that every professional has to follow suit, unless they’re forced to use that specific tool for the job.

    I render to cineform because it is easier for me, it’s actually easier on any editing system unless it’s a networked render farm in which most INDIES do not use, I never mentioned that nesting created problems, it is my PERSONAL workflow. Vegas never picked up unfortunately with the “big boys” and that’s ok.

    There are enough Indies garnering awards and distribution using tools such as vegas pro and if a picture is picked up by a major studio which prefers to do their own final cut, color correction, etc. One can easily export an AAF, XML.. from Vegas Pro.

    Staying on top as per the original subject. Is vegas pro marketable, not so much the software but rather the techniques used by the editor.

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