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Activity Forums Maxon Cinema 4D Applying the automatic quads

  • Applying the automatic quads

    Posted by Kalleheikki Kannisto on December 12, 2019 at 2:55 pm

    When I model, C4D automatically creates triangulation or quads on complex planar surfaces, displayed in a slightly a different color. Is there a way to apply those automatic polygon divisions? So as to avoid having to go through and make cuts with the Line Cut tool at every single point?

    I don’t want to triangulate the mesh, just make those automatic quads into real quads.

    EDIT: Ok, looks like triangulate (the selection) followed by untriangulate accomplishes that.

    Kalleheikki Kannisto
    Senior Graphic Designer

    Kalleheikki Kannisto replied 6 years, 5 months ago 1 Member · 0 Replies
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