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Applying behaviors to subobjects in a sequence
How do I get a behavior to apply differently on each subobject created by a replicator?
For example it is easy to say colour over range of a sequence because there is a direct control for that, but what I want to do is ‘wiggle shape over range’ with a behavior.
I can only seem to make the wiggle behavior apply to all shapes created over the sequence.
If I apply it from a ‘sequence replicator’ behavior then it wiggles only while growing but stops wiggling when fully grown.
So I want a line of shapes where each shape is more wiggly towards the end of the line.
Any ideas?
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