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Activity Forums Maxon Cinema 4D applying animated textures

  • applying animated textures

    Posted by Michael Tannock on May 17, 2005 at 8:34 pm

    If anyone can help me find out what I’m doing wrong, I’d very much appreciate it. I’m having trouble creating animated textures.
    I know exactly what to do when creating an animated texture. but it only works when I use as a texture, simple animations that I created using cinema4d.
    when I try to use an animation which I have created, each frame painstakingly painted pixel by pixel, it dosn’t work.

    Brian Jones replied 21 years, 1 month ago 2 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    May 18, 2005 at 3:18 am

    More information please. What is the format the of the frames (or animation) of your handmade stuff?

  • Michael Tannock

    May 18, 2005 at 8:42 am

    The type of file is a gif.
    It’s location is C:Documents and SettingsMy Documents

    width 48 pixels
    height 48 pixels
    horizontal resolution 96 dpi
    vertical resolution 96 dpi
    bit depth 32
    frame count 6

    it may not sound very large, but it did take a lot of hard work.
    so I hope this information helps, thanks.

  • Brian Jones

    May 18, 2005 at 11:04 pm

    I think you will have to find a way to change your gif’s into Quicktime or avi’s. Quicktime pro can do that, I don’t know what else might on a pc.

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