Activity › Forums › DaVinci Resolve › Apple Pro Res 4444 video looks different outside of Davinci
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Apple Pro Res 4444 video looks different outside of Davinci
Posted by James Lackleter on June 25, 2013 at 11:58 amI’m outputting pro res 4444 video from R3D files in Davinci. As soon as I output into Pro Res it looks drastically different, flat and unsaturated. What’s odd is that when I import the same Pro Res file back into Davinci, it looks exactly as I intended it to look. Any ideas as to why this is happening?
James Lackleter replied 12 years, 10 months ago 4 Members · 7 Replies -
7 Replies
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Juan Salvo
June 25, 2013 at 7:12 pmWelcome to the wonderful world of color management. Are you evaluating your image on an external monitor. connected through a video IO?
color/post/workflow
https://JuanSalvo.com -
Micah Kirz
June 26, 2013 at 11:46 amCheck in render page if your video levels are set to (auto) instead of scaled to normal video levels.
Ran into a issue with this awhile back.
Best
Micah Kirz -
James Lackleter
June 26, 2013 at 3:17 pmUnfortunately I only have a 27 inch Imac, which I calibrated the best I could. I’m grading on 2.2 gamma but I have hotkeys set to flip between 1.8-2.5 to check for clips and gamuts.
Also I’m rendering at unscaled as I’m doing some effects work after.
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Juan Salvo
June 26, 2013 at 5:09 pm[james Lackleter] “Unfortunately I only have a 27 inch Imac, which I calibrated the best I could”
Unfortunately, right now Resolve’s GUI image is not color accurate. One of the features in V10 will be the application of a GUI lut, which make it possible to calibrate the GUI display. But that’s V10, V9 requires video IO.
color/post/workflow
https://JuanSalvo.com -
William Edwards
June 28, 2013 at 4:15 pmHey Juan,
Is that GUI LUT going to require a strong GUI card?
I have a Windows machine with a Quadro 600 and a GTX 680. I was thinking about purchasing a Titan (due to an earlier post you said that the RAM is a major factor) as a GPU and the 680 for the GUI. Just want to know if that’s the best option for now through the rest of the year with Resolve 10.
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Juan Salvo
June 28, 2013 at 4:58 pmThe application of LUTs is not a particularly taxing operation for a GFX card. I don’t think it’ll make a huge difference.
color/post/workflow
https://JuanSalvo.com -
James Lackleter
June 28, 2013 at 7:53 pmThanks for response Jaun, I’ve been making progress correcting on 2.4 gamma and flipping between different target gammas
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