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Any GPU-Accelerated C4D Features on the Horizon?
Dumb question: Does anyone know if any current or future releases of C4D are/will be equipped to push any processing to the GPU? I realize that OpenGL shading currently exists in version 11.5, but I was wondering if any GPU power can be used to offset any particle or high-poly scenes…
What makes you explode?
http://www.explosivegraffix.com
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