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  • Animation rendering different than what is seen in viewport?

    Posted by Caroline Anthony on September 30, 2015 at 6:04 pm

    Hey all,

    I’m having an issue where my animation is rendering differently than what is seen in the viewport. There’s no dynamics or clones that need to be baked. I even baked the keyframes of the object that keeps changing and it still looks different. If anyone has any insight into this problem, I’d really appreciate any advice!

    Thank you in advance!

    Caroline Anthony replied 10 years, 7 months ago 2 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    September 30, 2015 at 6:39 pm

    probably not going to be able to tell about what’s happening without the scene file

  • Caroline Anthony

    September 30, 2015 at 7:36 pm

    Here’s (what I hope) is download for my scene file:

    9307_scenefile.c4d.zip

    Also some screenshots:

    screenshot2015-09-30at2.29.55pm.png

  • Brian Jones

    September 30, 2015 at 8:10 pm

    are we looking at the Pollen Protein object? It has different settings for the Metaball object (Editor 4 Render 5- also true for the Mast_Cell metaball) and the Subdivision Surface (Editor 2 Render 3) — unless those numbers are the same you are always going to have differences between what is seen in the editor vs the render. Usually the editor settings are for less complexity so editing speed is better but you may need it to be the same. If that’s not it you’ll have to tell me which part is changing.

  • Caroline Anthony

    September 30, 2015 at 10:18 pm

    Yes that was the problem. 😐 Thank you!!

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