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Animating motion paths once the length is defined
Hello guys
After pulling my hair out can someone put me out of my misery please.
I have trapcode particular emitting using a motion path over a period of time. (works a charm) The issue is that I want to keyframe some manual path movement so the particles move up and down the path throughout the 30second animation. Once the particles start emitting it takes 3 seconds for them to complete the path then for the rest of the animation they move and follow along the path fantastically well however I would like to keyframe the stream to move up and down. in the middle of the path from around 8 seconds onwards in the animation. Is this at all possible?Thanks I have uploaded a screen grab for reference.
screenshot2012-07-20at15.30.17.png
Ben
Ben Le Tourneau