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Animating Freeform Mesh Distortion back to default
Hey all,
Project – make a rotating funnel-shaped object unfold.
I created the funnel in Freeform. It took a while, but I’m really happy with the results. Here’s the problem. To animate it unfolding back to a flat plane, I set 2 keyframes for mesh distortion and reset the 2nd keyframe back to it’s default flat plane. Unfortunately, it doesn’t work. It acts like a hold keyframe, making it cut from funnel to plane instead of a slow animation.
I know you can animate the mesh distortion, but it must not like resetting its values.
Anyone know what to do? I can provide more info if necessary.
Thanks,
KevinMac Pro 2 x 3 GHz 6-Core Intel Xeon
32GB Memory
Dual-channel 4Gb Fibre Channel PCI Express card
Dell Display (23″ flat panel)
ATI Radeon HD 5770
AJA Kona LSi SD/HD capture card
Rourke 16 TB
Flanders 2460SOFTWARE
Mac OS X 10.6.5
FCP 7
After Effects CS5
Boris Continuum
Sapphire Plug Ins
All Trapcode Plugs
Zaxwerks Invig