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Animating a bleeding texture over human body
I need to move a bleeding texture over a human body (not true: it is a statue). Something like those animations of a watercolor spreading on a paper. It starts from one hand, then arm, etc. isolating the rest of the body until it reachs other areas. The watercolor spreads and fill the areas of the model.
Is there any trick to do it. Something like the “align to spline” where the texture could track a path over the surface of the statue.