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Animating 2D distortion effects with adjustment layers
Hi there,
I’d like to animate a 2D distort effect such as Mesh Warp or Freeform (used purely 2D) in a specific way.
What I’d like to do is apply the effect to an adjustment layer and then use the adjustment layer’s position property to determine where the centre of the distort effect rests.
In other words, when I create an adjustment layer it sits centered by default on top of a content layer. A distort effect applied to the adjustment layer also sits centered by default on the adjustment layer, thus the effect’s “View Center” or “Position Centre” is centered on the content layer’s centre. Distortions created by the effect work through the adjustment layer on the content layer.
But if I move the adjustment layer using its position property the effect stays centered. The adjustment layer simply moves “under” the effect, acting like a mask.
Is there any way of causing the entirety of the applied effect (ie: its default full-frame rectangular area) to move as a single unit in response to changes made to the adjustment layer’s position property? Perhaps an expression?
Thanks,
Stephen NorringtonArtproject Independent Production