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Animate canvas on top of portrait with re:vision tools?
Hi,
I’m trying to achieve a Harry Potter style medieval times portrait that is animated. We shot an actor (sadly not in front of a greenscreen but a nice red carpet).
I already managed to make everything look pretty painted-portrait like but only in a still frame. As soon as the actor starts moving it looks as if he’s behind a wall of glass with dirt on it mostly because of the different canvas layers I overlayed.I think I remember that in Harry Potter, the canvas seems to move with the characters. So if my protagonist moves his arm up or down, the texture should kinda move with it.
I figured there should be some way of doing this, maybe with the motion vectors: create plugin and then utilize that data for some sort of displacement, but right now, my brain is kinda fried and I can’t wrap my thoughts around a solution..
Anyone knows these tools a bit better and can explain to me, which one I should use? 🙂