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Activity Forums RE:Vision Effects Animate canvas on top of portrait with re:vision tools?

  • Animate canvas on top of portrait with re:vision tools?

    Posted by Christoph Heimer on November 18, 2013 at 1:05 am

    Hi,

    I’m trying to achieve a Harry Potter style medieval times portrait that is animated. We shot an actor (sadly not in front of a greenscreen but a nice red carpet).
    I already managed to make everything look pretty painted-portrait like but only in a still frame. As soon as the actor starts moving it looks as if he’s behind a wall of glass with dirt on it mostly because of the different canvas layers I overlayed.

    I think I remember that in Harry Potter, the canvas seems to move with the characters. So if my protagonist moves his arm up or down, the texture should kinda move with it.

    I figured there should be some way of doing this, maybe with the motion vectors: create plugin and then utilize that data for some sort of displacement, but right now, my brain is kinda fried and I can’t wrap my thoughts around a solution..

    Anyone knows these tools a bit better and can explain to me, which one I should use? 🙂

    Pierre Jasmin replied 12 years, 7 months ago 2 Members · 3 Replies
  • 3 Replies
  • Pierre Jasmin

    November 18, 2013 at 4:30 pm

    Christoph,

    Did you look at Video Gogh?
    https://www.revisionfx.com/products/video_gogh/gallery/

    Pierre

  • Christoph Heimer

    November 19, 2013 at 12:55 pm

    Yes of course, but I find I create a better looking toon effect with red giant toonit. It’s not about this effect though, but about the canvas that’s supposed to be linked to my character’s surface somehow…

  • Pierre Jasmin

    November 19, 2013 at 5:44 pm

    It’s hard to visualize exactly what you are asking without visuals
    You can contact techsupport @ revisionfx dot com if you have visuals to share
    You can try as a post process Video Gogh with a real tiny brush size like 0.01 Size and it will follow the background canvas.

    Pierre

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