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Activity Forums Creative Community Conversations An NLE change from FCP poll results

  • John Fishback

    February 12, 2013 at 6:25 pm

    Not surprising. The first editor I used was Premiere – sometime in the early to mid 90s. That didn’t last long. Then came Media100. When they started having problems, we switched to FCP. When X was introduced, we stuck with FCP7. Only recently did we move to FCPX. I couldn’t be happier. It’s speeded up our workflow and it was fun wrapping my head around FCPX. Can’t say it’s totally wrapped, yet. I love this forum. There isn’t a day that goes by I don’t learn something new here.

    John

    MacPro 8-core 2.8GHz, 16 GB RAM, OS 10.7.4, QT10.1, Kona 3, Dual Cinema 23, ATI Radeon HD 5870, 24″ TV-Logic Monitor, ATTO ExpressSAS R380 RAID Adapter, PDE enclosure with 8-drive 6TB RAID 5
    FCS 3 (FCP 7.0.3, Motion 4.0.3, Comp 3.5.3, DVDSP 4.2.2, Color 1.5.3)
    FCP-X 10.0.7, Motion 5.0.6, Compressor 4.0.6

    Pro Tools HD 10 w SYNC IO & 192 Digital I/O, Yamaha DM1000, Millennia Media HV-3C, Neumann U87, Schoeps Mk41 mics, Genelec DSP Monitors, Prima CDQ120 ISDN

  • Oliver Peters

    February 12, 2013 at 6:38 pm

    While numbers might be valid, there’s nothing to demonstrate that this poll has any statistical validity whatsoever.

    – Oliver

    Oliver Peters Post Production Services, LLC
    Orlando, FL
    http://www.oliverpeters.com

  • Lance Bachelder

    February 12, 2013 at 7:32 pm

    Well if you’re going to switch it’s painless and free – if you already have the Adobe Suite because you use Photoshop and After Effects you just click that icon you refused to even look at before X was released and open Premiere…

    Lance Bachelder
    Writer, Editor, Director
    Irvine, California

  • Chris Kenny

    February 12, 2013 at 9:13 pm

    We-based polls with self-selected samples are entirely meaningless. Passing this link around a couple of forums with a skeptical bent toward FCP X could trivially produce these results.

    As a post house, I think we get a pretty good idea of what indie projects in the New York market are edited on, and you know what? We’re still seeing the same mix of FCP 7 and Avid projects we were before FCP X was ever announced. Out of probably 100 projects we’ve had some level of contact with over the last year exactly two were edited in Premiere — nether of them features. We’ve also come into contact with one short film edited in FCP X. We seem to get more inquiries about FCP X than Premiere, interestingly, although I don’t know if this is because there are more people considering it or because, with all of the noise the Internet has made about it, people want reassurance that a post house can handle projects from it. For the record, we can handle them just fine. In fact, an X-to-Resolve workflow is our standard choice for internal projects now.


    Digital Workflow/Colorist, Nice Dissolve.

    You should follow me on Twitter here. Or read our blog.

  • Keith Koby

    February 12, 2013 at 9:49 pm

    Dude! Because I viewed those poll results, I was chosen as a possible winner for a mac book air!!!!

  • Aindreas Gallagher

    February 12, 2013 at 9:50 pm

    there is no way that Premiere is not getting a much more serious industry look than FCPX. It absolutely definitely is in London. There is concerted road testing going on. The bottom line is that there is a gigantic FCP7 shaped hole in the market – Avid can’t really fill it, something needs to – and there really is damn all visible short to mid term likelihood of X doing so. The transition to PPro is reasonably painless. Even X’s biggest boosters speak candidly about long periods of transition, and some odd workflows.

    Let’s just see what happens when PPro 7 is released. One way or another something has to give. I say the industry breaks decisively for PPro as the broad based FCP7 style second to Avid. With collapsing disciplines – The AE PS asset integration alone is hard to ignore.

    https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics

  • Steve Connor

    February 12, 2013 at 10:03 pm

    [Aindreas Gallagher] “Let’s just see what happens when PPro 7 is released. One way or another something has to give. I say the industry breaks decisively for PPro as the broad based FCP7 style second to Avid. With collapsing disciplines – The AE PS asset integration alone is hard to ignore”

    I think PPro 7 is going to be an important release for Adobe, they’ve had the time to properly digest and act on the fallout from the FCPX launch, if they get it right then your prediction may come true.

    Unless Apple drop a bomb with FCPX 10.1 of course 🙂

    Steve Connor
    ‘It’s just my opinion, with an occasional fact thrown in for good measure”

  • Keith Koby

    February 12, 2013 at 10:09 pm

    I wouldn’t count out anything. The only thing I know for sure is that Aindreas will be here telling us exactly how dead is fcpx.

  • Dennis Radeke

    February 12, 2013 at 10:16 pm

    [Steve Connor] “I think PPro 7 is going to be an important release for Adobe, they’ve had the time to properly digest and act on the fallout from the FCPX launch, if they get it right then your prediction may come true.”

    I would actually say that CS6 was more the release post FCP X. CS6 was shipped in early May 2012 and the release date of FCP X was June 21, 2011.

    However, I hope that our next release will delight some more of you. If not, we’ll still have a friendly conversation on this and other forums. 😉

    Dennis – Adobe

  • Chris Kenny

    February 12, 2013 at 10:21 pm

    [Aindreas Gallagher] “there is no way that Premiere is not getting a much more serious industry look than FCPX. It absolutely definitely is in London. There is concerted road testing going on. The bottom line is that there is a gigantic FCP7 shaped hole in the market – Avid can’t really fill it, something needs to – and there really is damn all visible short to mid term likelihood of X doing so. The transition to PPro is reasonably painless. Even X’s biggest boosters speak candidly about long periods of transition, and some odd workflows.”

    FCP X now meets the fundamental technical requirements for broadcast/feature work. A ‘Cold Mountain’ moment for FCP X could change the narrative in a hurry — though as I keep emphasizing, this industry moves slowly, so changing the narrative wouldn’t have a very immediate effect on adoption.

    The other thing to keep in mind about FCP X is the price/accessibility thing. Before FCP started gaining mainstream adoption, it was used by outsiders, mostly young people, doing cool things at the edges of the market. Some of those people subsequently moved into more established organizations, or graduated to more ‘serious’ projects, and took their tools with them. The key question with respect to FCP X’s long-term success is whether a similar dynamic is playing out there. The fact that FCP X installs had passed FCP installs by March of last year, the fact that it has sat near the stop of the App Store charts since its introduction, suggests perhaps it is. There are apparently a very large number of FCP X seats out there. And they’re not soccer moms — contrary to the narrative some people attempted to push in the wake of FCP X’s announcement, actual ‘consumers’ don’t buy $300 content creation software.

    [Aindreas Gallagher] “Let’s just see what happens when PPro 7 is released. One way or another something has to give. I say the industry breaks decisively for PPro as the broad based FCP7 style second to Avid. With collapsing disciplines – The AE PS asset integration alone is hard to ignore.”

    It completely depends on what kinds of projects you’re working on. For a lot of narrative work it’s pretty easy to ignore, honestly. For the indie features we work on, for instance, you might spend a day on title elements, you might drop in half a dozen VFX shots done by an outside contractor… and meanwhile you’ll probably spend six months just cutting, cutting, cutting. You’re going to pick an NLE based on what makes it easiest to organize lots of footage and try out lots of different things on a timeline, not based on some workflow conveniences that might come into play for a couple of days at the end of the project.


    Digital Workflow/Colorist, Nice Dissolve.

    You should follow me on Twitter here. Or read our blog.

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