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always reflectance in .obj
Hi
I import an .obj and it’s colormap comming from metashape, photogrammetry. So it’s only mesh + colortexture. importing this in C4D there is always a reflectance turned on in the material. And with rendering it also has this glossy look. I can turn it off of course but I’m wondering why C4D always turns it on.
What are your thoughts on this?
thkx
René
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