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Align the spline; why don’t my clones follow my sweep nurbs properly?
I’m having issues getting cloned objects to align along a sweep nurbs shape. The ultimate goal is to be able to make a somewhat easily editable/replaceable type out of coaster track and doing custom rotation is crazy on this type of project. I have “connecting plates” cloned along the length of the sweep nurb which are supposed to connect the “rails” with the main track tube. However they are rotating along the spline differently than the sweep nurb is. Anybody know how to fix this other than doing a custom rotation on the sweep object?
I attached my scene (Studio R13) and a screen grab of the render currently.
Thanks for any help!
Project File: 3576_coastertypev3.c4d.zip

