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Align exported object outline spline with object in original viewport
How to align an object’s exported outline spline with the original object in camera view?
1. Export the sketch and toon outline to an .ai file
2. Reimport it to c4d and then copy spline to original project file.
a. The object is 20 times smaller than original. Easy to fix.
b. The object has correct perspective in front viewport.
How to align it to the object in the perspective viewport that was used to create/export it?
Or is there an easier way to do this?
Example shows the problem, I hope.