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Aliasing Texture & Model Glitch on certain angle
Hi, I’ve got 2 main problems i can’t solve (and another “slow GI” question):
1. I’m running into some undesired artifacts and am not sure how to resolve them. For some reason when the film strip is flying towards camera additional artifacts appear.
– Is it to do with the cloner object merging points?
– is my model made poorly?2. The boxes are a product shot and when i render out at high resolution i get aliasing flickering on the sides of the boxes where fine lines in the artwork exist. (I’ve removed the artwork from packaging for copyright reasons)
– should i blur the artwork slightly in photoshop?
– compositing tag force AA 4×4? (currently best 2×2)
– other ideas?Lastly, my render times for GI with “low” settings and “full camera qmc” it takes +4h on my i7 3.2ghz / 32gb Ram for 100 frames. And at “Medium” GI (stochastic/record density) it was prepassing for 7 hours before i stopped it!
I know GI is slow but am i doing something glaringly wrong?PROJECT FILE: C4DFile_aliasingandstripglitch.zip
Thanks in advance!

