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Affecting Light color/opacity levels in 3D sculpture by audio
Hello all,
I have a hard time finding easy to understand literature or video tutorials that help me with achieving my goal. I have attached a photo of my project in my post. I created a quick sculpture by drawing over a photo. There is a outer tube and a inner tube. The inner tube contains a standard illumination texture.
I want to find a way in which the illumination within the texture automatically responds/is affected by a music track. How do I achieve this? I have only seen tutorials in which a visual audio bar/ is created, such as GreyScaleGorilla or eyedesyn and it is not related to what I want. I want to be able to create something that automatically flickers on the music, or changes the colors based on the heat of the music. I have not been able to get anything to work with the sound mograph in C4D. I am running C4D R21
Many thanks in advance guys!!