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Ae Speed Acceleration… Thru Plugin Effect?
A classic problem: Anyone who’s tried to accomplish speed acceleration thru expressions has learned about how expressions don’t have any memory to work with and therefore can’t reference previous frames to make various speed adjustments… I’ve been dealing with this in trying to make tree leaves wiggle faster (turb disp phase) based on a tree’s bend amount in the wind. But the phase speed increased by the bend multiplier is lost as soon as the bend isn’t increasing, and can even reverse when bending back.
But I realized I’ve seen speed control before, in the Wave Warp effect. It has both a speed parameter as well as phase. There’s unfortunately no numerical output of the value achieved from the speed, and trying to extrapolate it from how much the wave is affecting an image sounds like a nightmare… But it made me realize that perhaps the solution to this age old problem could be achieved thru a dedicated plugin effect just for this purpose? Like just a speed control, maybe also a phase that ties to it, and a numerical output that can be pickwhipped to? Then you control the speed amount with your expressions, pickwhip the output and bam, speed!
Is this possible? Does someone know how to make this happen? My c++ prowess is sadly insufficient