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  • AE Renderfarm Hardware Specs

    Posted by Richie Grasso on May 11, 2006 at 4:49 am

    Hey All

    Ive done a lot of searching on this and so far I have not come up with much. I am going to build a render farm for AE. I plan on purchasing about 6 DP CPUs and am not sure what specs I should shoot for. It needs to be all mac. I know I need lots of processing and RAM but I dont want to go out and get a bunch of G5 Quads if I can do this with some used DP G4s. I plan on putting them on a Gigabit network. AE7 on OSX 10.4. I also plan on using it for C4D as I start getting more into that realm.

    My typical project renders vary on DP G5s but can frequently take around an hour for 1 or 2 seconds of animation – especially when I am using a lot of AI and high res PSD files. Of course this is usually happening when I have an extremely tight deadline. I’d like to get this time down by a quarter if possible.

    Im not so concerned with software to help it along as I am with just getting the physical machines at this point.

    Any advice would be greatly appreciated.

    Richie Grasso replied 20 years ago 3 Members · 14 Replies
  • 14 Replies
  • Danny Princz

    May 11, 2006 at 4:20 pm

    the law of diminishing returns applies greatly to AE renders.

    the more machines you throw at it quickly decreases the benefit of each machine added, especially when you are talking about renders that are for short durations of animation.

    first i would not use g4s. if you are thinking about using them to save money i would definitely look at picking up a few cheap PCs (i know you said all mac but if its just for rendering it doesnt matter)

    from your description it seems like you are mainly doing processor and memory intensive rendering since you didnt mention any footage. this does for render farms as then you dont have to worry about multiple machines accessing footage or keeping multiple copies (these is a new tutorial on multi machine rendering here on teh cow)

    if it must be all mac then i would go no lower than a dual g5

    have you also looked at optimizing your comps? (as to why its taking 1-2 mins per frame to render?)

    who is that masked man…

  • Richie Grasso

    May 11, 2006 at 6:34 pm

    I am sure there are ways I could optimize my comps and for the most part I try to do this. I render out to 16-bit image sequences which increases the processing quite a bit. Lots of 3D space with high res, layered PSD files, blurs, depth of field and lights seem to be the culprits. I do not have too much of an issue with footage rendering slowly.

    I’d rather buy G5s than PCs. Maybe I should start out with 2 and build from there instead of getting 6 right away. What I am unclear of is whats the minimum RAM I should out in them? 4 GB? Do they need to render to a shared RAID or does that even matter?

  • Danny Princz

    May 11, 2006 at 7:19 pm

    if you WANT to buy G5s thats great but you WILL be wasting your money. If the only use for these machines will be rendering why pay the premium of a G5? you can get dual core PCs for under $500 when which are fine to render on. (though if you’re not used to it the maintining the PCs might make up for the cost difference) If you plan on using AFX multirender then they have to render to a shared folder. it doesnt have to be a RAID, but with multiple machines accessing the drive it couldnt hurt. Id probably start with 2gigs of ram

    who is that masked man…

  • Richie Grasso

    May 11, 2006 at 7:25 pm

    Thx for the advice.

  • Erik Lindahl

    May 11, 2006 at 9:34 pm

    I’d look at getting Nucleo for your single system setup.

    If you’re running multiple systems, AE multi-render might do it or look into getting X-Factor (not sure it that works for AE7 though). To speed AE up you can have multiple rendering engines per system, this is how Nucleo works and it does work good for rendering nodes.

    As you I’d very much prefer going the G5-road eventhough currently a dual core Wintel-system is cheaper. It all depends on if you’re confortable with them (I wouldn’t be). A Quad G5 system is a lot more bang for the buck.

    On a Dual system I’d say about 2GB RAM is sufficent. On a Quad I’d go for about 4GB (quad’s can run more things at the same time if you want, more apps need more RAM).

    Have a look at my Quad G5 review and see what speed’s we’re talking about there:
    https://www.fcpug.se/forum/showthread.php?p=1337#post1337

    When it comes to rendering a central folder is required, yes, but a G5 system over gigabith will generelly give you 30 or so MB/s over the network and concidering you’re doing 1 hour per second on the renderingside, network speed really isn’t your issue 🙂

    I’d start off small and grow if I were you. Two more rendering slaves is a good start.

  • Richie Grasso

    May 11, 2006 at 10:35 pm

    Thanks Erik. I am not really interested in buying Wintel hardware to save a few bucks. I also would prefer having the ability to keep all my drives and hardware compatible if I need to take one of the slaves off the render and use it for production on something else. I have also heard that AE is still optimized for the G4. Thats why I ask if the G4s would be worth anything.

    As far as Nucleo goes, I already use it. I think it works well in many circumstances. Nucleo Pro sounds even better but I would rather push this off other machines and keep the workstations working on designing and animating.

    I was thinking of buying a couple DP 2.5 G5s – just some refurb models – and putting in 4GB of RAM in each of them. I could start off smaller on the RAM. Would it be more beneficial to build an XServe renderfarm or is that really overkill for the money?

  • Erik Lindahl

    May 12, 2006 at 4:05 pm

    xServe only has one benifit over the G5 tower and that is space and HD-storage. They make more noise, they are slower, they have much worse GPU capabilities etc etc.

    If you have the space for G5-towers, go with them.

    I agree with you’re point in gettings a OSX-only environment too. I wouldn’t go with G4’s however. They are a lot slower than G5’s, make a lot more noise, have a lot worse upgrade path for RAM etc.

  • Richie Grasso

    May 12, 2006 at 6:26 pm

    totally agree on noise. ive got the space. thanks for the tips.

  • Danny Princz

    May 12, 2006 at 6:59 pm

    you could always buy a couple mac mini’s , and run the AE renderer under win xp until adobe releases a native version. then switch back to os X (and the mini’s proc is upgradeable too) 🙂

    who is that masked man…

  • Erik Lindahl

    May 12, 2006 at 7:05 pm

    That is actually quite an interesting approach. The mini’s have gigabith now as well and you get at least 2 mini’s to a G5. Heat and noise should be quite low as well.

    They are somewhat limited when it comes to drivespace and RAM however, but with 2GB of RAM they should do quite good work.

    I was a bit “knocked off my feet” by how slow the iMac Core Duo was at compression however (h.264 via QuickTime and Compression Master). But in WinXP and AE they should do quite fine I reckon. Probbably alot more bang for the buck compared to a G5, but you are stuck in Windows then. Also, WinXP isn’t cheap.

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