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AE on Ryzen 1700 not performing/rendering even close to expected
Hello everyone,
Here are the specs:
Ryzen 1700 – running at stock no overclock yet as I haven’t been able to buy after market cooler.
16gb of DDR4 RAM @3200MHz
2x GTX 1070 – not in SLI as I don’t game, I use these for Octane Render (GPU based rendering)
OS SSD – 500GB
Working HDD – 1TB Western Digital Blue
Running Windows 10 64bit up to date / AE CC2017 14.2 / Cinema 4D R17 / Nvidia Drivers up to date / This is a brand new computer I just installed Windows a couple of weeks agoHere are the issues i’m having:
1.- Using BG Renderer with Multiprocessing on and set to High Priority, I can’t continue using After Effects (I can do this without issue at work on my Intel Machine which has 32GB but CPU speed is pretty much the same)
2.- Using Adobe Media Encoder to render an AE comp via Dynamic Link, same thing, AE becomes unusable.
3.- In these two screenshots you can see how using BG Renderer or AE Renderer won’t use more than 25% of CPU power or more than one Thread.


4.- In this screenshot it’s the performance when rendering out of Cinema 4D. Completely different from AE and also while rendering on C4D I can use AE simultaneously.

I am pulling assets and rendering from my HDD which is very fast until I hit render. And what I am rendering from C4D is very very simple compared to all the images and effects composited in my AE comps but still don’t understand why C4D makes use of all the cores and AE doesn’t? why am I able to continue working normally in AE when rendering from C4D and not when using Media Encoder or BG Renderer. Why is my CPU not being used anywhere near to 100% at any point?
Disclaimer: Haven’t tried pulling and rendering to the SSD but I can’t afford a 1TB SSD right now either way or more RAM.