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  • AE Not Looping RAM Preview

     Mark Walczak updated 13 years, 4 months ago 30,975 Members · 3 Posts
  • Mark Walczak

    November 5, 2009 at 2:58 pm

    Hi gang,

    So, this one is a real head-scratcher! When I start AE, my preview panel defaults to having my RAM previews loop when playing, which is exactly what I want. The problems is this: When I create and attempt to playback RAM previews, it will play once, then stop and clear the last 10% of frames from memory. In order to get it to loop properly, I need to cycle through all of the playback options (oscillate, play once, loop) until I finally get it to loop. Once I select loop (even though it was selected at startup), it works properly. I am running CS4 on a Mac Pro. In speaking with a colleague, he used to have the problem on CS3. No one else in my company is having this issue.

    Any and all insights would be greatly appreciated, as this is REALLY annoying.


  • Mark Walczak

    November 5, 2009 at 7:48 pm

    Hm, I wouldn’t think so, as my system has 10GB.

    Thanks for replying, Dave! 🙂

    What makes you explode?

  • Mark Walczak

    November 11, 2009 at 2:42 pm

    Hi Dave,

    I suppose the only problem may be related to multiprocessing, however, I am using the standard settings. Again, I doubt that other programs would hurt me, as I only tend to have Firefox open simultaneously.

    Anyone else have any insights?

    What makes you explode?

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